We've come a long way.
We've come such a long way on this incredible journey. From the early days when the controls felt slippery and the overall gameplay experience was far from satisfying, we've worked tirelessly to make significant improvements. Remember when the character couldn't even jump properly? It's hard to believe how much has changed since then.
We're proud to say that through continuous iteration and refinement, the game has transformed. Not only does it look better and play smoother, but we've also managed to optimize it to a fraction of its original size. From a hefty 40MB down to just 3.8MB, it's a testament to the efforts we've put into streamlining and optimizing every aspect.
None of this would have been possible without the support and feedback from our dedicated community. We want to express our deepest gratitude to each and every one of you who has followed us on this journey. Your unwavering support, encouragement, and patience have been instrumental in driving us forward.
But let's not rest on our laurels just yet. We acknowledge that there's still much more work to be done. We're committed to continuing our efforts to enhance the game, iron out any remaining issues, and bring you an even more exceptional gaming experience.
So, once again, thank you to everyone who has joined us on this adventure. Your enthusiasm and involvement mean the world to us. Together, let's keep pushing forward and shaping this game into something truly extraordinary.
Guess wich is the current one. ( The first one. )
Chaos Circuit
Fast-paced dodging, endless possibilities, and rewards. Embrace the trials and try to master the CHAOS!
Status | In development |
Author | M35kyy076 |
Genre | Survival, Action |
Tags | 2D, dodging, Fast-Paced, Indie, Pixel Art, Retro, Singleplayer, skill |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Hey... I'm back... Again...Sep 29, 2023
- Tech Discussion and Exciting News!Jun 13, 2023
- Developing an Object SystemMay 14, 2023
- Um... Yeah... I'm still alive...May 13, 2023
- Shaders exist and I don't like it.May 07, 2023
- I can't belive it! I, I made something.May 06, 2023
- Rewriting the game so far...May 02, 2023
- Coding 24/7!!! YAY!!!Apr 25, 2023
- Good news... Yay?Apr 22, 2023
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